Watch Dogs 2 Online Multiplayer Broken At Launch
Watch Dogs 2 launches today for consoles but the seamless online multiplayer for Hacker Invasion and Bounty missions is broken. This is their official statement on the issue:
During the pre-launch phase of Watch Dogs 2, we were disappointed to discover an issue tied to the seamless multiplayer feature that caused the game to lag and crash periodically. In order to eliminate that issue at launch, and for players to enjoy a smooth game play experience, we have decided to wait to launch the seamless multiplayer feature so it would not impact the core gameplay experience.
To be clear, players can fully enjoy the entire single-player experience without any concerns. Additionally, co-op is still fully functional by inviting friends through the game menu. However, the Bounty-Hunter mode and other activities that would occur with other outside players who enter your game will be unavailable until the issue is resolved. We truly appreciate the patience of our player community.
At least coop works right? What's weird is how come the issue didn't exist until during the pre-launch phase? Shouldn't this have presented itself earlier? I can understand that some new bugs may exist before launch though. I'm sure many players are frustrated about it though. The game itself has already been under heavy critcism for being poorly optimized. Radu refunded the game because it crashed on him 10 times on start up and if Radu refunds it... you know it's bad. What do you guys think? Is this broken multiplayer the last straw for this game to consider it as bad as No Man's Sky?
Source: Ubisoft Blog